Suspicion | A Game of Secret Identity & Deduction

Are you looking for a new board game for your next board game night? Well, you should definitely give Suspicion a chance.

What I like about this game is you don’t have to spend an hour just trying to get through all the rules. Just have one of your fellow players give them a read through (aloud of course) and then you’re ready to set up and play.

First set up the board with all the jewelry thief tokens.

The board and all the rooms.
The board and all the rooms.
All of the jewelry thief's start off in their own rooms... but as you start to play (rolling the two dice) you can move the thieves from room to room via the doorways.
All of the jewelry thief’s start off in their own rooms… but as you start to play (rolling the two dice) you can move the thieves from room to room via the doorways.
The dice... This means you can move these two players... If you get a question mark you can move any of the players or move the same player twice.
The dice… This means you can move these two players… If you get a question mark you can move any of the players or move the same player twice.
The card with your identity that you must keep a secret until the end of the game.
The card with your identity that you must keep a secret until the end of the game.
Everyone is given a yes or no card. This will be used later when you play the two cards you pull from the final deck.
Everyone is given a yes or no card. This will be used later when you play the two cards you pull from the final deck.
My cards and sheet of identities... You will write each of your fellow players on their own line. Keep all of your cards face down.
My cards and sheet of identities… You will write each of your fellow players on their own line. Keep all of your cards face down.

When it’s your turn…

  • Roll the dice and move the players on the board.
  • Select one of your cards…
    • Complete the action on top, which will be allow you to choose a jewel or move a player… The jewel you choose will give a clue to the other players. For example if you choose a red jewel that tells the other players that your identity is in a room with a red jewel. They can mark off any identities that don’t have a red jewel in their room. If you choose a card with a trap door then you can move one of the players on the board.
    • Next choose a player that you want to ask the following yes/no question. ‘Can you see, (whatever identity is on the bottom of the card). That player must only show you the yes/no so that none of the other players get the advantage. Note, that you can only see horizontally or vertically. If the answer is yes, mark off any of the identity tokens that can’t be seen through a doorway by the identity on your card.
    • Once you’ve made your marks on the sheet, place the card you’ve played at the bottom of the deck and select a new one from the top.

 

Be strategic about which card you decide to play.
Be strategic about which card you decide to play.
If you get a card with three gems, you can pick any of the gems.
If you get a card with three gems, you can pick any of the gems so long as your player is in the room with one of these gems.

The objective? Collect as many gem groups (of the three different gems) and figure out what the identity is of the other players on the board. (Without accidentally giving any hints away to the other players in the process. So practice your poker face before you play this one, and be sure to keep your cards and sheet out of sight.

Note: Once any of the piles of gems is empty, the game immediately ends. Everyone takes a chance at guessing who is which character and all identities are revealed.

The points… For each identity that you guessed correctly, you score 7 points. For each set of three different gems, you score 6 points with any individual gems scoring one point. Whoever has the highest number of points wins the game.

Here’s a helpful video…

~theavidpen

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